After this quick video you’ll know about…
● Hard and soft edges without a modifier
● Hard and soft edges with the edge split modifier
● Visualizing normals
Note : ‘Hard’ & ‘Soft’ Edges are thought of as being more Maya terms. Blender equivalents are ‘Sharp’ edges (Found under the Ctrl E shortcut for edges) and ‘smooth’ and ‘flat’ face shading (Found under the Ctrl F shortcut for faces)
Suggested Videos/Related Content >